Hardware Constrained UI/UX
UI / UX / Visual Design – A design exercise and article I wrote on approaching a hardware constrained visual experience redesign. A fun little side project of mine.
A user interface and experience designer, originally from South Florida, who spent some time in Orange County, but now is in the UK working with Cloud Imperium Games, on the epic sci-fi game, Star Citizen.
No-Tec is my visual hub, where I’ve plucked out a series of my work & tossed them out into the great unknown, specifically for your viewing pleasure. I hope you enjoy viewing them as much as I did making them.